Maria Tartaglia
Maria Tartaglia
Concept & UI Artist
Foster City , United States of America

About

Hi, I’m Maria and I enjoy bright colors, sarcasm, adventure, and talking to myself out loud.

Nice to meet you :)

Resume PDF

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Skills

2D AnimationConcept ArtUser Interface DesignVisual EffectsGame DevelopmentCharacter DesignUI DesignGraphic Design

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
ZBrush
ZBrush
Flash
Flash
Animate
Animate

Productions

  • F10dcdbcca1cead
    • Mobile Game
      Sword Of Destiny
    • Year
      2017
    • Role
      UI Artist and Animation
    • Company
      SG Interactive
  • 449e36cf20d78d2
    • Mobile Game
      Spartacus: Call To Arms
    • Year
      2017
    • Role
      Concept Artist & UI Design Team Lead
    • Company
      SG Interactive
  • 22b1c07c2f3c99f
    • Mobile Game
      Bier Haus
    • Year
      2017
    • Role
      UI Artist
    • Company
      SG Interactive
  • Cfab8b4f7f29ae4
    • Mobile Game
      Lucky Tree
    • Year
      2017
    • Role
      UI Artist
    • Company
      SG Interactive
  • Ff9d3121c054d45
    • Mobile Game
      Giants Gold
    • Year
      2016
    • Role
      UI Artist
    • Company
      SG Interactive
  • 2cbe8a78973ed38
    • Video Game
      Zeus 1000
    • Year
      2014
    • Role
      UI Artist
    • Company
      Williams Interactive
  • A2b28dd7e3f3480
    • Video Game
      Red Flag Fleet
    • Year
      2014
    • Role
      Environment Artist and Animator
    • Company
      Williams Interactive
  • Bbaac1857dd828a
    • Video Game
      Viking Vanguard
    • Year
      2014
    • Role
      Concept & UI Artist
    • Company
      Williams Interactive
  • Ae60e1c0e969d73
    • Video Game
      Roman Chariots
    • Year
      2014
    • Role
      UI & Game Artist
    • Company
      Williams Interactive
  • 3bc609fddde6b7e
    • Mobile Game
      Crystal Forest HD
    • Year
      2013
    • Role
      Concept & UI Artist
    • Company
      Williams Interactive
  • 92152149bab274d
    • Video Game
      Lunaris
    • Year
      2013
    • Role
      Environment Artist & Animator
    • Company
      Williams Interactive
  • 7c0bf256a2cf699
    • Video Game
      Fire Queen
    • Year
      2013
    • Role
      VFX Artist, Production Artist
    • Company
      Williams Interactive

Experience

  • Freelance Artist at Maria Tartaglia
    FOSTER CITY, United States of America
    May 2014 - Present

    Freelance Artist working on Concept and Production Art, as well as commission work for a variety of clients. Originally started as side work in my free-time, and I have recently relocated to California and work Freelance full time.

  • Senior Artist at Scientific Games Interactive
    Chicago, United States of America
    December 2016 - August 2017

    Responsible for the visual development of several projects by creating art assets, managing small teams of artists, and working directly with contractors. Worked closely with engineers and designers to brainstorm and prototype new game features for both desktop and mobile Social Casino products.

  • Artist at Scientific Games
    Chicago, United States of America
    December 2015 - December 2016

    Creating and overseeing the creation of visual content for iGaming and Social Casino products on both mobile and online platforms. Work includes concept art, background and character design, UI, UX, animation, load screens, 3D work, and marketing packages. I also oversee the artistic direction of new content games and the art teams working on them to make sure we uphold our standards for great visual experiences.

  • Associate Artist at Williams Interactive
    Chicago, United States of America
    September 2013 - December 2015

    Visual Artist for iGaming and Social Casino products. Creating innovative and visually stimulating games for mobile and online platforms. Work includes concept art, background and character design, UI, UX, animation, load screens, 3D work, and marketing packages.